![]() Third we have Masayoshi Tanimura, a police officer whose attacks are largely based around pressing a Counter Attack button at the right time. It's basically a karate chopping virtual pet. He has a minigame in which he trains nerds in the ways of kung fu. He attacks using slow, strong punches and throws, and his fighting style is very different from what you become accustomed to in the previous game. This scene, and the ones leading up to me, impressed me in a way game cinematography usually doesn't. He was arrested for the murder of 18 fellow Yakuza 25 years prior, depicted in a rather brutal, extremely well shot cutscene. The second hero is Taiga Saeijima, a convict who escapes from a high security island prison days before he is scheduled to be executed. Lots of pink hearts float around during this game. Akiyama runs a Hostess Club, and you can play an optional minigame with him in which he attempts to teach girls how to best apply makeup and tell jokes. His combat skills are quick and basic, and he serves as a good introduction to the way the game works. The first chapter focuses on Shun Akiyama, a loan shark with a heart of gold and a bizarre way of running a business (he doesn't charge interest, but he may ask you to give 14 of your 15 cats away before you can get his loan). The story is broken into four main chapters, one focused on each playable character, and a finale in which everyone meets up and ties up all the loose ends. It's a little disappointing that everything takes place in one city after Yakuza 3 broke the action up into two, but Yakuza 4 changes things up by throwing three new playable characters into the mix in addition to series hero Kazuma Kiryu. Yakuza 4 extends the city upward and downward, allowing you to run around and adventure on the city rooftops, walkways, and sewers. Check my review of Yakuza 3 for more basic gameplay information. You still punch, kick, and throw thugs that show up and hassle you in Kamurocho, a shady part of downtown Tokyo. The core gameplay is unchanged from the previous game. Yakuza 4 is both a better game than 3 and a better localization. The Japanese Trivia game was still cut, but that's fine. No missions were removed, no dialogue cut, and best of all, Shogi and Mahjong were included this time. ![]() Thankfully, the American release happened, and unlike the third game, almost the entire product was left intact. There wasn't quite as much worry over whether or not this one would get released here as there was with Yakuza 3, but given Sega's lukewarm dedication to the series, there was still some anxiety. Released in North America in March 2011, Yakuza 4 was, like its predecessor, hanging in limbo for almost a year before Sega finally confirmed that an English translation was to be released.
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